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2020新版 交互设计 超越人机交互原书第5版 海伦夏普 计算机科学丛书图形图像多媒体网页制作UI/交互设计交互设计用户体验教程书籍.

  • 产品名称:交互设计:超越人机交互(...
  • 品牌:华章
  • 书名:交互设计:超越人机交互(原书第5版)
  • 作者:海伦·夏普詹妮弗·普瑞斯伊温妮·罗杰斯
  • 作者地区:英国
  • 定价:139.00元
  • 书名:交互设计:超越人机交互(原书第5版)
  • 开本:16开
  • 是否是套装:否
  • 出版社名称:机械工业出版社
  • 出版时间:2020-07

内容简介

本书由交互设计界的三位学者联袂撰写,是该领域的经典著作,被全球各地的大学选作教材。新版本继承了本书一贯的跨学科特色,并与时俱进地新增一章讨论数据分析,同时补充了新的发展成果。书中包含大量实例,涉及敏捷用户体验、社会媒体与情感交互、混合现实与脑机界面等。全书紧紧围绕设计与评估的迭代过程,不仅包含了传统的理论知识、实例解析、实践指导等内容,还通过“窘境”模块讨论了一系列启迪思考的开放问题。此外,本书网站www.id-book.com也为读者提供了丰富的资源,包括教学PPT以及大量的案例研究。


目录

出版者的话

本书赞誉

译者序

前言

作者简介

第1章 什么是交互设计 ·······························1

1.1 引言 ·································1

1.2 优劣设计 ······································2

1.2.1 语音邮件系统 ······························2

1.2.2 遥控设备 ·······································3

1.2.3 设计什么 ·······································5

1.3 何谓交互设计 ············································6

1.3.1 交互设计的组成 ··························7

1.3.2 参与交互设计的人员 ·················8

1.3.3 交互设计顾问 ······························9

1.4 用户体验 ·········································9

1.5 了解用户 ···········································11

1.6 无障碍设计和包容性设计 ····················12

1.7 可用性和用户体验目标 ························13

1.7.1 可用性目标 ·································13

1.7.2 用户体验目标 ····························16

1.7.3 设计原则 ·····································18

深入练习 ································22

总结 ·········································22

拓展阅读 ································23

第2章 交互设计的过程 ·····························26

2.1 引言 ·····································26

2.2 交互设计中涉及什么·····························27

2.2.1 理解问题空间 ····························29

2.2.2 用户参与的重要性····················30

2.2.3 用户参与的程度 ························32

2.2.4 什么是以用户为中心的方法 ·····33

2.2.5 交互设计的四项基本活动 ······35 

2.2.6 交互设计的简单生命周期模型 ····························36 

2.3 一些实际问题··········································39 

2.3.1 用户是谁 ·····································39 

2.3.2 用户的需求是什么····················40 

2.3.3 如何生成备选设计方案 ···········41 

2.3.4 如何在备选方案间进行选择 ·····42 

2.3.5 如何将交互设计活动整合到其他生命周期模型中 ···············45

深入练习 ································46

总结 ·········································46

拓展阅读 ································46

第 3章 概念化交互 ·······································48 

3.1 引言 ·······························48 

3.2 概念化交互 ··············································49 

3.3 概念模型 ···················································51 

3.4 界面隐喻 ···················································54 

3.5 交互类型 ···················································56 

3.5.1 指示 ··············································57 

3.5.2 对话 ··············································58 

3.5.3 操作 ···································

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